Young Red Dragon
Large dragon, chaotic evil
- Armor Class 18 (natural armor)
- Hit Points 178 (17d10 + 85)
- Speed 40 ft., climb 40 ft., fly 80 ft.
|
Str. |
Dex. |
Con. |
Int. |
Wis. |
Cha. |
| Score |
23 |
10 |
21 |
14 |
11 |
19 |
| Modifier |
+6 |
+0 |
+5 |
+2 |
+0 |
+4 |
| Saving Throw |
+6 |
+4 |
+9 |
+2 |
+4 |
+8 |
- Skills Perception +8, Stealth +4
- Damage Immunities fire
- Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18
- Languages Common, Draconic
- Challenge 10 (5,900 XP)
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Fire Breath (Recharge 5-6). The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.