Reef Shark
Medium beast, unaligned
- Armor Class 12 (natural armor)
- Hit Points 22 (4d8 + 4)
- Speed 0 ft., swim 40 ft.
|
Str. |
Dex. |
Con. |
Int. |
Wis. |
Cha. |
| Score |
14 |
13 |
13 |
1 |
10 |
4 |
| Modifier |
+2 |
+1 |
+1 |
-5 |
+0 |
-3 |
| Saving Throw |
+2 |
+1 |
+1 |
-5 |
+0 |
-3 |
- Skills Perception +2
- Senses blindsight 30 ft., passive Perception 12
- Languages —
- Challenge 1/2 (100 XP)
Traits
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long.