Giant Wasp
Medium beast, unaligned
- Armor Class 12
- Hit Points 13 (3d8)
- Speed 10 ft., fly 50 ft.
|
Str. |
Dex. |
Con. |
Int. |
Wis. |
Cha. |
| Score |
10 |
14 |
10 |
1 |
10 |
3 |
| Modifier |
+0 |
+2 |
+0 |
-5 |
+0 |
-4 |
| Saving Throw |
+0 |
+2 |
+0 |
-5 |
+0 |
-4 |
- Senses passive Perception 10
- Languages —
- Challenge 1/2 (100 XP)
Actions
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.