Giant Crab
Medium beast, unaligned
- Armor Class 15 (natural armor)
- Hit Points 13 (3d8)
- Speed 30 ft., swim 30 ft.
|
Str. |
Dex. |
Con. |
Int. |
Wis. |
Cha. |
| Score |
13 |
15 |
11 |
1 |
9 |
3 |
| Modifier |
+1 |
+2 |
+0 |
-5 |
-1 |
-4 |
| Saving Throw |
+1 |
+2 |
+0 |
-5 |
-1 |
-4 |
- Skills Stealth +4
- Senses blindsight 30 ft., passive Perception 9
- Languages —
- Challenge 1/8 (25 XP)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.