Giant Centipede
Small beast, unaligned
- Armor Class 13 (natural armor)
- Hit Points 4 (1d6 + 1)
- Speed 30 ft., climb 30 ft.
|
Str. |
Dex. |
Con. |
Int. |
Wis. |
Cha. |
| Score |
5 |
14 |
12 |
1 |
7 |
3 |
| Modifier |
-3 |
+2 |
+1 |
-5 |
-2 |
-4 |
| Saving Throw |
-3 |
+2 |
+1 |
-5 |
-2 |
-4 |
- Senses blindsight 30 ft., passive Perception 8
- Languages —
- Challenge 1/4 (50 XP)
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.