Cloud Giant
Huge giant, neutral good (50%) or neutral evil (50%)
- Armor Class 14 (natural armor)
- Hit Points 200 (16d12 + 96)
- Speed 40 ft.
|
Str. |
Dex. |
Con. |
Int. |
Wis. |
Cha. |
| Score |
27 |
10 |
22 |
12 |
16 |
16 |
| Modifier |
+8 |
+0 |
+6 |
+1 |
+3 |
+3 |
| Saving Throw |
+8 |
+0 |
+10 |
+1 |
+7 |
+7 |
- Skills Insight +7, Perception +7
- Senses passive Perception 17
- Languages Common, Giant
- Challenge 9 (5,000 XP)
Traits
Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
Actions
Multiattack. The giant makes two morningstar attacks.
Morningstar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.