Bulette
Large monstrosity, unaligned
- Armor Class 17 (natural armor)
- Hit Points 94 (9d10 + 45)
- Speed 40 ft., burrow 40 ft.
|
Str. |
Dex. |
Con. |
Int. |
Wis. |
Cha. |
| Score |
19 |
11 |
21 |
2 |
10 |
5 |
| Modifier |
+4 |
+0 |
+5 |
-4 |
+0 |
-3 |
| Saving Throw |
+4 |
+0 |
+5 |
-4 |
+0 |
-3 |
- Skills Perception +6
- Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
- Languages —
- Challenge 5 (1,800 XP)
Traits
Standing Leap. The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
Deadly Leap. If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.