Warhorse Skeleton
Large Undead, Lawful Evil
AC 13 Initiative +1 (11)
HP 22 (3d10 + 6)
Speed 60 ft.
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MOD |
SAVE |
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MOD |
SAVE |
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MOD |
SAVE |
| STR |
18 |
+4 |
+4 |
DEX |
12 |
+1 |
+1 |
CON |
15 |
+2 |
+2 |
| INT |
2 |
−4 |
−4 |
WIS |
8 |
−1 |
−1 |
CHA |
5 |
−3 |
−3 |
Vulnerabilities Bludgeoning
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 9
Languages None
CR 1/2 (XP 100; PB +2)
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.