Noble
Medium or Small Humanoid, Neutral
AC 15 Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
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MOD |
SAVE |
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MOD |
SAVE |
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MOD |
SAVE |
| STR |
11 |
+0 |
+0 |
DEX |
12 |
+1 |
+1 |
CON |
11 |
+0 |
+0 |
| INT |
12 |
+1 |
+1 |
WIS |
14 |
+2 |
+2 |
CHA |
16 |
+3 |
+3 |
Skills Deception +5, Insight +4, Persuasion +5
Gear Breastplate, Rapier
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8 (XP 25; PB +2)
Actions
Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.
Reactions
Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.