Giant Elk
Huge Celestial, Neutral Good
AC 14 Initiative +6 (16)
HP 42 (5d12 + 10)
Speed 60 ft.
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MOD |
SAVE |
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MOD |
SAVE |
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MOD |
SAVE |
| STR |
19 |
+4 |
+6 |
DEX |
18 |
+4 |
+6 |
CON |
14 |
+2 |
+2 |
| INT |
7 |
−2 |
−2 |
WIS |
14 |
+2 |
+2 |
CHA |
10 |
+0 |
+0 |
Skills Perception +4
Resistances Necrotic, Radiant
Senses Darkvision 90 ft.; Passive Perception 14
Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
CR 2 (XP 450; PB +2)
Actions
Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.