Cultist
Medium or Small Humanoid, Neutral
AC 12 Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
|
|
MOD |
SAVE |
|
|
MOD |
SAVE |
|
|
MOD |
SAVE |
| STR |
11 |
+0 |
+0 |
DEX |
12 |
+1 |
+1 |
CON |
10 |
+0 |
+0 |
| INT |
10 |
+0 |
+0 |
WIS |
11 |
+0 |
+2 |
CHA |
10 |
+0 |
+0 |
Skills Deception +2, Religion +2
Gear Leather Armor, Sickle
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.