Berserker
Medium or Small Humanoid, Neutral
AC 13 Initiative +1 (11)
HP 67 (9d8 + 27)
Speed 30 ft.
|
|
MOD |
SAVE |
|
|
MOD |
SAVE |
|
|
MOD |
SAVE |
| STR |
16 |
+3 |
+3 |
DEX |
12 |
+1 |
+1 |
CON |
17 |
+3 |
+3 |
| INT |
9 |
−1 |
−1 |
WIS |
11 |
+0 |
+0 |
CHA |
9 |
−1 |
−1 |
Gear Greataxe, Hide Armor
Senses Passive Perception 10
Languages Common
CR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.