Baboon
Small Beast, Unaligned
AC 12 Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
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MOD |
SAVE |
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|
MOD |
SAVE |
|
|
MOD |
SAVE |
| STR |
8 |
−1 |
−1 |
DEX |
14 |
+2 |
+2 |
CON |
11 |
+0 |
+0 |
| INT |
4 |
−3 |
−3 |
WIS |
12 |
+1 |
+1 |
CHA |
6 |
−2 |
−2 |
Senses Passive Perception 11
Languages None
CR 0 (XP 10; PB +2)
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 − 1) Piercing damage.