Air Elemental
Large Elemental, Neutral
AC 15 Initiative +5 (15)
HP 90 (12d10 + 24)
Speed 10 ft., Fly 90 ft. (hover)
|
|
MOD |
SAVE |
|
|
MOD |
SAVE |
|
|
MOD |
SAVE |
| STR |
14 |
+2 |
+2 |
DEX |
20 |
+5 |
+5 |
CON |
14 |
+2 |
+2 |
| INT |
6 |
−2 |
−2 |
WIS |
10 |
+0 |
+0 |
CHA |
6 |
−2 |
−2 |
Resistances Bludgeoning, Lightning, Piercing, Slashing
Immunities Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Auran)
CR 5 (XP 1,800; PB +3)
Traits
Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Multiattack. The elemental makes two Thunderous Slam attacks.
Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.
Whirlwind (Recharge 4–6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.