Condition
A condition is a temporary game state. The definition of a condition says how it affects its recipient, and various rules define how to end a condition. This glossary defines these conditions:
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| Blinded |
Grappled |
Poisoned |
| Charmed |
Incapacitated |
Prone |
| Deafened |
Invisible |
Restrained |
| Exhaustion |
Paralyzed |
Stunned |
| Frightened |
Petrified |
Unconscious |
A condition doesn't stack with itself; a recipient either has a condition or doesn't. The Exhaustion condition is an exception to that rule.